About FlightSafety InternationalFlightSafety International is the world’s premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and othe
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Engineer Software I

FlightSafety International • 
Hazelwood, Missouri, United States
Position Type: Permanent
Job Description:

About FlightSafety International


FlightSafety International is the world’s premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world’s largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.


Purpose of Position

Responsible for developing software for visual simulation system. Application areas include real time image generation; visual environment and model creation tools; display system design, measurement, and alignment; computer systems and information security. Entry level. Applies fundamental principles and concepts of engineering to the position. Performs routine aspects and progresses to more varied and complex activities with development of additional knowledge and experience in the subject matter. Works directly with senior Teammates. Work is closely observed and reviewed.

Tasks and Responsibilities
  • Develops, supports, and maintains software components, interfaces, features, subsystems, and systems across the development cycle.

  • As appropriate, applies skills in requirements identification and analysis; software design and construction; software testing and verification; problem identification and resolution; maintenance and troubleshooting; user support and multi disciplinary team collaboration.

  • Uses disciplined software development methods, including construction techniques, test methodologies, configuration management, and software tools; uses and contributes to product and process management information systems and documentation.

  • Consults with other software and hardware engineers as part of a team. Communicates between departments. Provides reports to management.

  • Designs prototypes for new technologies, algorithms, structures, and processes. Conducts research and development.

  • Supports computer system and hardware requirements, integration, and maintenance.

  • Remains current on state of the art technologies through technical papers, periodicals, and conferences.

  • Exhibits and practices professional and courteous behavior while interacting with both internal and external customers.

  • Interacts within a cooperative environment through beneficial behavior, commitment to common goals, contribution to problem solving, communication of ideas and suggestions, and encouragement to other employees and departments.

  • Accountable for the control and distribution of documents and or equipment subject to export control restrictions and the security of FSI materials, projects and business information regarding the methods and techniques used in the production and usage of FSI products.

  • Accountable for the accuracy and completeness of assigned tasks.

  • Able to adhere to a work schedule including prompt and regular attendance. Willingness to work overtime as necessary.

Job Requirements:
Minimum Education
  • Bachelor's degree in Computer Science or other applicable technical field; or equivalent combination of education and experience.
Minimum Experience
  • Bachelor's degree in Computer Science or other applicable technical field; or equivalent combination of education and experience.
Knowledge, Skills, Abilities
  • Unreal engine developer experience
  • C++ programming
  • Game or graphics programming: e.g., OpenGL, Direct3D, HLSL, GLSL
  • Object-oriented design
  • Data structures and algorithms
  • Technical Experience in any of the following areas is a plus:  
  • Strong mathematics capability – matrix algebra, projective geometry, vector math, etc.
  • Game development
  • STL and/or Boost libraries and data structures
  • Design patterns and/or multi-threading experience
  • MS Visual Studio
  • Python or other scripting experience
  • Reading and using technical specifications
  • Lean/Agile software development
  • Multispectral sensors, night vision and/or radar systems
  • Geographic information systems (GIS)
     
Physical Demands and Work Environment

The physical demands and work environment described here are representative of those that must be met and or encountered by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While the duties of this Job, the employee is regularly required to sit; use hands to finger, handle, or feel and talk or hear. The employee is occasionally required to stand; walk and reach with hands and arms. The employee must occasionally lift and or move up to 10 pounds. Specific vision abilities required close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus. While performing the duties of the Job, the employee is occasionally exposed to moving mechanical parts and vibration. The noise level in the work is usually moderate.

FlightSafety is an Equal Opportunity Employer/Vet/Disabled. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability.

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